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This is a blog about developing games using Python and Pygame! I will post articles about new game features and projects. Please leave suggestions in the comments on how we can better these articles and games. Feel free to ask questions if something I discussed in an article is unclear! Thanks and happy programming :)
Thursday, August 27, 2015
Thursday, August 20, 2015
Game Saving, New Levels, and Pickles - Pygame5
Game Saving, New Levels, and Pickles
In this article we will use the Python cPickle module to implement game saving and loading. We will also learn how to add new levels and locations to the game. The implementation of cPickle discussed in this article can be used in a wide variety of simple python games!
Labels:
adventure,
c,
computer science,
game,
gamedev,
guy,
levels,
loading,
locations,
programming,
pygame,
python. pickle,
saving,
video game
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